- 左上角那个点:有obstacle,则为0;没有obstacle,则为1。
- 最上一排:有obstacle,则为0;没有obstacle,则为左边元素的值。
- 最左边一排:有obstacle,则为0;没有obstacle,则为上边元素的值。
- 其它点:有obstacle,则为0;没有obstacle,则为上边元素和左边元素值得和。
Implementation
public class Solution { public int uniquePathsWithObstacles(int[][] obstacleGrid) { int right = obstacleGrid[0].length; int down = obstacleGrid.length; int[] record = new int[right]; for (int i = 0; i < down; i++) { for (int j = 0; j < right; j++) { if (i == 0 && j == 0) { record[j] = (obstacleGrid[i][j] == 1)? 0: 1; } else if (i == 0) { record[j] = (obstacleGrid[i][j] == 1)? 0: record[j - 1]; } else if (j == 0) { record[j] = (obstacleGrid[i][j] == 1)? 0: record[j]; } else { record[j] = (obstacleGrid[i][j] == 1)? 0: record[j] + record[j - 1]; } } } return record[right - 1]; }}